3D Sculputre Digital: Vishnu
5. I chose "Grab" brush and started to give shape to the sphere of human head. I was working with the reference image of my readymade 2D character.
6. I also enabled the symmetry button and chose the X axis.
7. I quickly sculpted head and started to sculpt the torso of the character.
8. After adding some details to the torso, I aslo elongated the lower torso to make a hip.
9. As I continued sculpting, I focused on adding finer details such as muscles and facial features.
10. Furthermore, I started to work on the hands.
Step 11.
Step 12.
Step 13.
Step 14.
Step 15.
Step 16.
Step 17.
Step 18.
Step 19.
Step 20.
Step 21.
Step 22
It was a painful yet valuable journey. It took me mroe than 3 hours to create this sculpture, however, I managed to present this in few steps. I am a very beginner in sculpting in blender so I could not achieve the desired outcome. However, I am very satisfied with my result as an amature in this field. I experinece new skills on my hand and it helped me become more flexible for other remaing 3D characters. Therefore, my next blog will be about the process of sculpting "The Almighty Scrocx".
Comments
Post a Comment